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Software Engineer
Full-stack application development with a focus on clean code and accessible interfaces.

About Me
Who I am & what I do
I am a full-stack engineer passionate about building intuitive, performant software with a strong emphasis on clean code and maintainable architecture. From web platforms and mobile apps to data pipelines and AI tools, I specialize in crafting end-to-end solutions that scale through thoughtful design and best practices.
My journey in software development began when I was introduced to Scratch in middle school. I fell in love with it immediately and haven't stopped coding since! I continued to code in high school, eventually choosing to go to Penn State where I developed the majority of my skills and knowledge in computer science and software engineering, with a particular focus on writing clean, readable, and maintainable code. Since then, I've been expanding my skills through both professional work and personal projects, always striving to follow best practices and produce high-quality software.
Outside of coding, I find balance through various outlets, primarily swimming, running, and journaling. Physical fitness is a big part of my life, and I find it helps me stay focused and balanced. I find it very satisfying to set big goals and work steadily toward them. In Summer 2024, I completed an Ironman 70.3, and lately I've been eyeing a full marathon and/or open water swim races. Additionally, when I have the time, I like to produce music and play video games, and when I have the money, I love to travel!
Skills
Languages
Frontend
Backend & APIs
Databases & Caches
Mobile (iOS & watchOS)
AI/ML & Data
DevOps & Tools
Experience
Where I've worked & what I've done
I've contributed to a range of projects from AI development to educational roles. My professional experience includes working with cutting-edge technologies and developing solutions that bring real value.
Built internal tooling and harnesses to evaluate LLM-generated code for clients including Google, Meta, and OpenAI
Automated compilation, execution, linting, and test orchestration to measure pass@k and correctness
Contributed to Google's Stitch UI code-generation workflow by building prompt templates and evaluation harnesses that improved component fidelity and layout accuracy
Designed data pipelines for training/eval (schema/versioning, validation, deterministic sampling) that replaced manual review with scripted checks and reduced turnaround time
Instrumented metrics and built dashboards (syntax/style error rates, test failure modes); triaged failures with research/eng partners to accelerate model iteration cycles
Authored seed datasets and context frameworks emphasizing clean, idiomatic solutions and explicit performance trade-offs
Enforced schema normalization and deduplication at ingest via scripted checks for data quality assurance
Mentored students in iOS/mobile application development for CMPSC 475: Applications Programming, emphasizing clean code practices and best programming principles.
Reviewed and debugged student code, enhancing their understanding of application programming concepts while teaching code quality standards and maintainable design patterns.
Collaborated with faculty to tailor instruction based on student progress and technical challenges, with focus on developing strong coding fundamentals.
Built and operate multi-channel storefront for collectibles and refurbished electronics (eBay, TCGPlayer, Facebook Marketplace) with 2000+ sales since launch
Generated over $60k in lifetime profit through data-driven sourcing and dynamic pricing strategies across trading cards, comics, video games, retro consoles, and consumer electronics
Maintained exceptional customer relationships with 100% positive rating on eBay (105 feedback), TCGPlayer (700+ orders), and 5-star rating on Facebook Marketplace
Developed comprehensive automation suite including listing pipelines (Python + marketplace APIs), dynamic pricing tools based on market trends, and analytics dashboard for performance tracking
Repaired and modded consumer electronics (iPhones, Game Boys/GameCubes, PCs, and more) and sold restored units through storefront
Education
Pennsylvania State University
Bachelor of Science in Computer Science
August 2021 - December 2024
Projects
What I've built & what I'm working on
Projects listed in no order; Private repositories available upon request.
- AI résumé tailoring CLI with OpenAI, Anthropic Claude, or local Ollama, built with clean architecture and modular design
- Typer-based commands: tailor, sectionize, generate, apply — plus config & enhanced help
- Precise JSON edit ops on line-numbered text (replace_line, replace_range, insert_after, delete_range)
- Preserves DOCX/LaTeX structure; review edits or apply them automatically with robust error handling
